Hop Hop
Version 1, Release Date 31/07/19
Showcase of the movement and the level designed
Version 2, Release Date 01/08/19
Added a Main Menu and sound into the game
Version 3, Release Date 02/08/2019
Added contact with wolf and middle carrot
Added difficulty with more wolves when you reach goal and reset.
Version 4, Release Date 02/08/2019
Added User interface elements In-game : (Mini-map, placeholder for stats and ability's and a menu to restart or go to back to the Main Menu)
Added a way to loose the game
Moved the camera to have a better grasp of the terrain and play field area
Version 5, Release Date 04/08/2019
Adjusted the hit box with the wolf and rabbit
Adjusted the UI(user interface) In-game to scale when full screen
Added Mana and prepared the field for future spell
Version 6, Release Date 05/08/2019
Added UI(user interface) for spell
Dash spell is functional
Adjusted the mana text to not move each time a decimal was added
Adjusted player movement for faster rotation for a better control In-game
Version 7, Release Date 05/08/2019
Warp spell is functional
Balanced the spell cost
Version 8, Release Date 05/08/2019
All spells are now functional
Reduced mana cost and cool-down duration for a more active game-play and fun until the level up system is in place
Version 9, Release Date 05/08/2019
Added lives
Added Check Points
Added UI(user interface) for lost and Game Over
Version 10, Release Date 07/08/2019
Added levels to spells and a leveling system to a max level of 11 per spell
Added carrots and reset carrot for level when reaching end zone
Version 11, Release Date 07/08/2019
Modified intro text
Added a bit of rocks and grass for a pretty effect
Adjusted the mana cost text to update
Version 12 Release Date 08/08/2019
Added a toggle for keyboard control to move with arrow keys
Added a toggle to freely move camera
Redid spells to be able to click to activate them instead of only pressing the Q,W,E keys
Version 13 Release Date 11/08/2019
Added night and day cycle
Added difficulty level
Added White Wolf that will follow player around at difficulty 2
Added Bear that will destroy everything in its path at difficulty 3
Added Traps, if white wolf trigger on trap he will go back to his den until the next night
Added Victory Scene after reaching the middle carrot at difficulty 3
Status | In development |
Platforms | HTML5 |
Author | kyshama |
Genre | Adventure |
Made with | Unity |